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Components of hardware software and peopleware example
Components of hardware software and peopleware example











components of hardware software and peopleware example components of hardware software and peopleware example
  1. #Components of hardware software and peopleware example code
  2. #Components of hardware software and peopleware example series

#Components of hardware software and peopleware example series

This is introduced very simply at KS1 level through a series of tasks that will have your child perform basic functions on the computer, such as loading programs and using menus. When the program makes changes it then asks the OS to show these changes on the screen. When you click inside the Internet Explorer window the OS tells the program, allowing it to then calculate what it should do next.

components of hardware software and peopleware example

If we want to go on the Internet then by clicking on the Internet Explorer icon the OS will load the browser for us and show it on screen. The UI is what allows us to communicate with a computer by showing us information and giving us things to click. Its main job is to allow communication between the different parts of a computer.Īt KS1 level your child will be introduced to the concept of the OS through reference to the UI (User Interface).

#Components of hardware software and peopleware example code

Whilst there are no set tasks that can be used to teach students about software, as students start to write more and more code their understanding of software being something they can build and hardware being something that is a physical object will develop naturally and will be reiterated multiple times by teachers throughout their early computing.Īn operating system (OS) is generally described as a translator, however it is actually a very large and complicated piece of software. Even at KS2, the idea does not go much beyond this, but as long as students are learning about software hand in hand with algorithms and programming, then the foundation knowledge required to understand what software is starts to develop. This is an exceedingly difficult concept, so until KS2 children's understanding of software is not developed much further than a description and some examples. In other words, software isn't the code it's written in but the result of having that code running on our computer, asking for input and showing output to the screen. The code written for software, whilst extremely valuable to whoever wrote it, is completely useless until run on a computer. Whilst we can write a computer program and print the code onto pieces of paper, this would not be of any use to us, as without running the code on a piece of hardware it doesn’t actually do anything. However software is an abstract concept and can be very difficult for a young child to understand, as there is no concrete way to look at it it doesn’t really exist. Your child may understand that programming is linked to software, as when they write basic programs for a turtle robot they are effectively writing software for it. In KS1 software is described to your child as being a ‘set of instructions run by a computer’.













Components of hardware software and peopleware example